package flash.display {
    public final class BlendMode {
        public static const NORMAL:String = "normal";
        public static const LAYER:String = "layer";
        public static const MULTIPLY:String = "multiply";
        public static const SCREEN:String = "screen";
        public static const LIGHTEN:String = "lighten";
        public static const DARKEN:String = "darken";
        public static const ADD:String = "add";
        public static const SUBTRACT:String = "subtract";
        public static const DIFFERENCE:String = "difference";
        public static const INVERT:String = "invert";
        public static const OVERLAY:String = "overlay";
        public static const HARDLIGHT:String = "hardlight";
        public static const ALPHA:String = "alpha";
        public static const ERASE:String = "erase";
        public static const SHADER:String = "shader";
    }
}
